Showing posts with label basic. Show all posts
Showing posts with label basic. Show all posts

Monday, March 21, 2016

Money Making Woodworking Projects Basic Garden Shed Plans

Money Making Woodworking Projects Basic Garden Shed Plans


Money Making Woodworking Projects Basic Garden Shed Plans


Money Making Woodworking Projects Basic Garden Shed Plans is one of the most requested categories, one of which is you. Here is an easy way about the steps that are easy to use and follow about Money Making Woodworking Projects Basic Garden Shed Plans for you. To get Money Making Woodworking Projects Basic Garden Shed Plans in detail, please click on the image below. Thanks for visit us.
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Tuesday, March 1, 2016

Garage Building Plans Basic Garden Shed Plans

Garage Building Plans Basic Garden Shed Plans


Garage Building Plans Basic Garden Shed Plans


Garage Building Plans Basic Garden Shed Plans is one of the most requested categories, one of which is you. Here is an easy way about the steps that are easy to use and follow about Garage Building Plans Basic Garden Shed Plans for you. To get Garage Building Plans Basic Garden Shed Plans in detail, please click on the image below. Thanks for visit us.
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Saturday, April 12, 2014

Free version of Run BASIC

One thing that has been lacking in our effort to promote our Run BASIC web programming system is a free version. In fact there is no time limited trial either. This has been mostly because we have been unsure what would be the best way to do it.

What weve decided on is when Run BASIC v1.0.1 is released soon for Windows, Mac and Linux we will also release a free version. This free version will be for personal use instead of being a web application server. Users of the free Run BASIC will be able to create projects and use any features of the language, but they will not be able to serve applications. This will allow them to experiment and see if Run BASIC meets their needs. If it does and hosting the application is in the cards then an upgrade to the server version is available for $59.95, or hosting service can be purchased at http://www.runbasicnet.com

Comments and suggestions are most welcome.
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Monday, April 7, 2014

Inkey and Liberty BASIC

There has been some discussion in the support forum about extending keyboard handling in Liberty BASIC programs. Currently we only allow doing something like this in the graphics views. Two things (maybe more?) are missing:
  • Getting the next character in the mainwindow without stopping the program. Currently only INPUT and INPUT$() are supported. Both stop the program and wait.
  • Getting the next character typed for some window or widget that has focus. In other words, reading keypresses for objects with handles (ie. #thisWindow)

What I suggested in the forum is a function called inkey$().

The following would read keypresses for the mainwindow:

print inkey$()

or it could be abbreviated to:

print inkey$

To read keypresses for windows or widgets with handles:

print inkey$(#handle)

Id like to solicit feedback here. Any ideas? Please leave a comment, and thanks!

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Saturday, April 5, 2014

Parsing XML in Run BASIC

One of the important feature that a Web 2.0 language needs is an XML parser. Run BASIC now has one built in. The XMLPARSER statement parses an XML string and returns an XML accessor object with a bunch of handy built-in methods for making your way through an XML document.
Here is a simple example of what that sort of code looks like:

a$ = "<program name=""myprog"" author=""Carl Gundel""/>"
xmlparser #parser, a$
print #parser key$()
for x = 1 to #parser attribCount()
key$ = #parser attribKey$(x)
print key$; ", ";
print #parser attribValue$(x)
next x

This short program produces:

program
name, myprog
author, Carl Gundel

And here is a short program which will display the tag names and contents of an artibrarily nested XML document:

xmlparser #doc, s$
print #doc key$()
call displayElements #doc
end

sub displayElements #xmlDoc
count = #xmlDoc elementCount()
for x = 1 to count
#elem = #xmlDoc #element(x)
print "Key: "; #elem key$();
value$ = #elem value$()
if value$ <> "" then
print " Value: "; value$
end if
print
call displayElements #elem
next x
end sub


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